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The Necromancer, Assassin identity card from MTG Treachery
The Necromancer {6}
Identity — Assassin
Unveil {6} When The Necromancer is unveiled, if it’s your turn, for each player, you may put up to one target creature card from that player’s graveyard onto the battlefield under your control.
TRE · 040/062 · R
Assassin

The Necromancer

#40 · Rare Rarity means complexity, not power

Identity — Assassin

Unveil {6}

When The Necromancer is unveiled, if it’s your turn, for each player, you may put up to one target creature card from that player’s graveyard onto the battlefield under your control.

Unveil cost
{6} · mana value 6
Team
Assassin team

Playing an Assassin

Hidden among the table, working with the other Assassins to bring the Leader down.

How you win: Your team wins when all Leaders have lost and at least one Assassin is still in the game.

Roles and win conditions in the rules →

Rulings

  • You can choose a number of targets up to the number of players in the game, one target per player (including you).
  • The creature cards enter the battlefield simultaneously.